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Project
Creating microgames by combining GB Studio with generative AI.
Last updated: Jul 4, 2026
The hand-drawn-style title logo screen is complete.
8 records · 3 production days
After moving back and forth between “make it move through simulation” and “show it through drawings,” the design settled on the best of both: calculate with physics and present with art.
After adding physics to the balloon string, the artwork ultimately won
Before fine-tuning the feel, paused to stabilize the physics update rate itself.
Eliminated the bizarre issue where holding left or right changed the fall—the cause was processing speed
Moved from the concept stage to testing the feel with something that actually runs.
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